The final step in the release of DirectX 12 is the addition of a tool that allows developers to render their games on Windows 11 using DirectX12. Here’s how it works, and why you need it!
The “windows 11 performance tweaks” is a new DirectX 12 video encoding API coming to Windows. The API will enable developers to create high-performance video applications that use the latest graphics and compute APIs.
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- This newest Microsoft announcement will undoubtedly excite you.
- DX12 video encoding API for Windows 11 was recently released by the tech giant.
It’s reasonable to state that, as a collection of multimedia solutions for the Windows operating system, DirectX 12 has shown to be extremely effective in the world of games and video.
The Redmond-based software giant used to provide an API for GPU-accelerated video decoding processing and motion estimation before this.
However, Microsoft disclosed the newly announced DirectX 12 video encoding API for Windows 11 in a DirectX developer blog post published yesterday.
The native DirectX 12 video encoding API is coming to Windows 11.
Essentially, the Video Encode API enables video engines to leverage the GPU to do video encoding in accordance with the DirectX 12 specifications.
As a result, third-party developers may now utilize this capability in their own apps. Also bear in mind that Vulkan already offers H264 and H265 video encoding and decoding APIs.
Microsoft offers several suggestions, despite the fact that the current DX12 video encoder API on the Windows 11 platform only supports the H264/HEVC codec.
To be more explicit, the tech giant emphasized that developers should familiarize themselves with the relevant codecs and driver tool support ahead of time.
In addition to the video encoding API that comes standard with Windows 11, developers may get it via the DX12 Agility Software Development Kit (SDK version number 1.70.10-preview or higher).
The complete specification of API interfaces and structures may be found here. Please see this paper for further information on the API’s design and thorough documentation.
Platforms that implement the Video Encode API
The Video Encode API is present in Windows 11 and is also available in the DirectX 12 Agility SDK (version 1.700.10-preview or later).
The hardware systems that presently enable Video Encode for both H264 and HEVC codecs, as well as their minimum driver version requirements, are listed below.
|Vendor||Platforms that are supported||Version of video driver that is required|
|AMD||Ryzen 2xxxx series or more Radeon RX 5000 series or better||Currently under development, with a projected release date of Q2 2022.|
|Intel||Ice LakeAlder LakeTiger Lake (from early 2022)||v188.8.131.5255|
|NVIDIA||GeForce GTX 10xx and higher graphics cards Quadro RTXNVIDIA RTXNVIDIA RTXNVIDIA RTXNVIDIA RTXNVIDIA RTXNVIDIA RTXNVIDIA RTXNVIDIA||v471.41|
Are you looking forward to the new feature in Windows 11? Let us know what you think in the comments area below.
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The “windows 11 performance vs windows 10” is a comparison between the performance of Windows 10 and Windows 11. The DirectX 12 video encoding API is coming to Windows 11.
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